Tuesday, August 6, 2019

The Development Of Cyber Stalking

The Development Of Cyber Stalking Stalking is a criminal act that occurs when the offender repeatedly imposes unwanted disturbances and communications to victims by using premeditation to the extent of provoking fear for their safety (Pathe Mullen, 1997). Oddly, at first these acts can be seen as kind towards the victim, from an observers point of view. For example, it does not appear to be threatening at all when someone leaves messages, sends gifts and shows up in places where the victim habitually hangs around (Purcell, Pathe Mullen, 2004). However, if a person is trying to build-up a relationship that another person does not want to experience, (such as with a former partner, a famous person, or a professional) this results in intimidation and is considered as stalking (Regehr, n.d.). Stalking varies from harassing and threatening victims by following and tracking them, appearing at their doorstep or workplace, collecting photos and or videos of the target, making unwanted phone calls, sending gifts, letters and e-mails, intercepting any mail, and vandalizing property. Unluckily in the worst of cases stalking includes the threatening of victims families and friends, physical assault, and the kidnapping and holding of hostages (Regehr, n.d.). With the advances in technology and innovative equipment that fills our daily lives, crime is infiltrating into society by using cyberspace. The traditional stalker is now a cyber-stalker and essentially his/her grounds are limitless. In addition, the stalker now has no face because the comfort of using Information Technology enables the criminal to quietly stay indoors and carry-on with ones crimes anonymously and at a low cost. Although cyber stalking still uses the harassment principles as in traditional stalking, their victims are now found online. The cyber stalker now uses emails, internet, and chat rooms as his/her hunting grounds (Thapa, Kumar, 2011) and the growing social networks which many users subscribe to such as Facebook are the sources of feed which stalkers are looking for (Regehr, n.d.). This ease of internet tools at disposal and the belief that cyber stalkers cannot be physically touched in cyberspace (Jaishankar Sankary, 2006) has increased this crime. This is because the internet provides a vast choice of suitable targets, and a low chance of being caught or tracked down due to lack of guardianship online. Thus, the motivated offender is likely to engage in cyber stalking as the routine activity theory explains (Pitarro, 2011). Cyber stalking Bocjj (2002) defines cyber stalking as: A group of behaviours in which an individual, group of individuals or organisation, uses information and communications technology to harass another individual, group of individuals or organisation. Such behaviours may include, but are not limited to, the transmission of threats and false accusations, damage to data or equipment, identity theft, data theft, computer monitoring, the solicitation of minors for sexual purposes and any form of aggression. There are three subcategories of cyber stalking: e-mail stalking, internet stalking, and computer stalking. E-mail stalking is the act of repetitively sending hate, obscene, or threatening mail, or in other cases involves the sending of viruses and electronic junk mail. This results in an unwelcome and intimidating invasion into private space. Internet stalking on the other hand goes rather public, since it consists of using the web in-order to stalk. Computer stalking is the act of using the internet and other software in-order to obtain control of the victims computer. In this type of stalking, the stalker communicates directly as soon as the target computer uses the internet, forcing the victim to disconnect and/or reconnect through a new line if s/he wants to evade the harassment (Ogilvie, 2000). Stalker characteristics, types, and motives The stalker may be on the other side of the earth, a neighbour, or even a relative. In addition, cyber stalkers are usually mature in age, have a good educational level, a stable job, and are usually Caucasian (Bocij McFarlane, 2002). Research literature also suggests that many cyber stalkers have a prior criminal record, a history of substance abuse, or a personality disorder that directly or partly contributes to, and increases the likelihood of, such antisocial behaviours (Pitarro, 2011, in Hutton Haantz, 2003; Reno, 1999). However, this does not mean that all cyber stalkers are like this, in fact the evidence is somewhat inconclusive. Different stalkers, engage in stalking for various reasons like for sexual harassment. Another motive could be the obsession for love. This occurs when one of the partners in a love relation decides to end it, the other does not accept it and thus continues to harass the other partner. One of the main problems with obsessional stalking is that since many times the stalking comes after a real relationship, the stalker has at ones disposal much of the information s/he needs about the victim. Revenge and hate is another major cause for stalking, and many times results after an argument that has gone out of hand. In this case, the stalker does not necessarily need to know the victim but could be just picking on him/her only to let out pent up stress. Finally, a stalker might just want to be able to show-off ones skills for ego boost and show of power (Cyber Crime in India, 2000). Types of stalkers include the rejected stalker, the intimacy seeker, the incompetent suitor, the resentful stalker, and the predatory stalker. Rejected stalkers are characterised by a mix of revenge and desire to reconcile with the victim who is usually a partner or a family member. Intimacy seekers on the other hand try to achieve a relationship with a person that can be a complete stranger and think s/he is reciprocating their affection. Incompetent suitors being socially incompetent try to build a relationship that goes against social courtship rules whilst predatory stalkers gather information in preparation for sexual attachment. Lastly, resentful stalkers specifically harass victims to cause fear and uneasiness as a form of revenge for a supposed humiliation (Mullen, Pathe, Purcell, Stuart, 1999). However, these are not the only types of stalkers. Other types include the delusional stalker, the erotomaniac stalker, the harasser, the love rat, and the trolls. Delusional stalkers many times suffer from a mental illness, usually schizophrenia or manic depression. These due to stoppage of medication may be unable to distinguish between reality and fantasy, and thus their victims are usually also in-danger of losing their sanity as a result of being taken into the stalkers world. This might occur if the stalker knows how to play the part well and appears to be normal. Erotomaniac stalkers are also mentally ill and build up a relationship in their heads. Although not specifically considered as stalkers, harassers are attention-seekers and might victimise anyone who is kind enough to give them attention. Love rats usually come up with a fictitious identity and surf the cyberspace with the intent to start a relationship although having other secret affairs. Trolls like to invent sense less stories/events that are meant to waste the victims time, hurt their feelings, and play victims against each other (Issues related to bullying, 2002). Impact of stalking on victims The victims of stalking are mainly picked because they might be inferior to the stalker, since many stalkers want to be in control (Regehr, n.d.). Victims are many times ex-partners of the stalker (especially if the stalker is a woman) although in cyber stalking 50% of the victims are complete strangers. The preferred victims of a cyber-stalker are women and children, who might be emotionally weak or unstable, but most of all those that are inexperienced with the rules of cyberspace (Thapa, Kumar, 2011). Furthermore, studies show that 83% of stalking victims are females, this mainly is because there are more females online, and many stalkers might seek romance with them. Then if the female ends the relationship, the male stalker may be left with the thirst for revenge. The typical victim is therefore a Caucasian female of between 18 to 32 years. Being part of a minority group such as ethnic/racial minorities, homosexuals, and religious minorities may also cause one to be targeted (T hapa, Kumar, 2011; McFarlane Bocij, 2003). Impacts on stalking victims can be physical, psychological, occupational, and social. It is important to note that although cyber stalking many times consists of the last three, escalation into offline stalking and face-to-face confrontation may cause physical injuries to occur. Victims constantly feel in danger of being attacked. This imposed fear is a result of the tactics that the stalker implements to harass his/her victim (Regehr, n.d.). Fear, anxiety, and apprehension nearing paranoia are the feelings which all victim share. Other victims show symptoms of anger, depression, and helplessness, which might lead to suicidal thoughts (McEwan, Mullen, Purcell, 2007). The victims become hyper vigilant to keep an eye out for the stalker and start to change their habitual routines. When easiness wears away and stress comes into play, the victims anxiety is heightened. S/he will start to be easily startled by minimum movements or noises. Both during the night and during the day, images of the stalker start to engulf the victims thoughts and dreams. The victim will eventually fall into self-reclusion by avoiding communication and by refraining from carrying out activities such as not answering calls or messages, and not venturing outside the house. Long-term stalking will result in further symptoms, this time physical. Sleep disturbances, nausea, upset stomachs, general fatigue, frequent headaches, and the aggravation of pre-existing conditions such as asthma may be also present (Regehr, n.d.). Pathe and Mullen (1997) conducted a study on 100 stalking victims. Damages to property ranging from cars to houses were reported in 36 of the studied cases. In addition to this, 50% of the cases consisted of threats in direct harm to the victims, or their families or friends. However, the victims were assaulted by the stalker in one-third of the cases. Findings also indicated that over 50% of the victims start to drop their attendance records from work or school, some even cease to attend at all. According to the National Violence Against Women Survey conducted by the U.S. Department of Justice (1998), 30% of female and 20% of male victims end-up seeking psychological counselling due to the trauma suffered during victimization (Tjaden Thoennes, 1998). Socially, the victims status is affected negatively especially due to poor attendance, or focus at work. This will eventually cause family or friends to intervene and accompany the victim, at work or at home. With time, the other persons involved, will show symptoms of anger since they are not able to return to their normal lives. This will cause further uneasiness because the anger that should be projected towards the criminal justice systems for being better equipped to counteract this crime is taken on the victim him/herself for being in their current situation (Regehr, n.d.). Laws, law enforcement and safety strategies There are various safety strategies that one can adopt to avoid being stalked. Choosing gender and age ambiguous usernames, not posting personal information online, not sharing passwords, downloading antispyware programs, locking windows and doors, parking cars in illuminated areas, avoiding habitual travelling patterns, and having meetings with unknown persons in public areas, may all minimise the possibility of becoming a victim (Petrocelli, 2005). If these methods are ineffective, victims should always tell the stalker that the communication is undesirable, keep record of any emails, telephone calls, and letters received, contact law enforcement agencies or victim support groups, and change email addresses and telephone numbers (Jaishankar Sankary, 2006). The most important advice is however to never confront the stalker as this will make matters worse. Unfortunately, incidents of stalking and cyber stalking are underreported. This may be due to various reasons such as not being aware that the acts suffered are illegal, the fear of being blamed, fear that the stalker may turn to other family members and friends, threats by the stalker, and believing that nothing can be done (MacKenzie, McEwan, Pathà ©, James, Ogloff, Mullen, 2011). In addition, according to Reno (1999), victims may not seek help because they feel either that certain behaviours suffered from stalking are not serious enough to be reported to law enforcement agencies, or they think that the police force will not take matters seriously. Furthermore, sometimes law enforcement agencies perceive cyber stalking as relatively harmless unless it involves physical contact or threatening behaviour offline, and thus many times just tell victims to switch off computers or abandon computer use and dismiss the victims preoccupations as nuisance (Reno, 1999). Sometimes however, it is not the police agencies fault since unlike in stalking, the evidence in cyber stalking is many times not enough to trace the perpetrator. In addition, many websites do not authenticate user information, and a number of email servers offer stalkers the opportunity to remove identity data for a small fee, thus making it almost impossible for law enforcement to trace the accounts (Reno, 1999). Nowadays, although many countries have set up law enforcement units to deal with cybercrime such as The Cybercrime Unit of the Malta Police Force, the laws still provide many limitations. Jurisdiction limitations make it difficult for law enforcement to investigate the crime if it involves suspects from other countries (Petrocelli, 2005). Another obstacle for the police force is that stalking in itself is not considered a crime under Maltese law and thus certain behaviour cannot be punished if it does not involve; threat, harassment, trespassing, vandalism, physical violence contact, or computer misuse. In addition for an action to be considered a crime, two elements must be present: actus reus and mens rea. Therefore, prosecutors must prove that the culprit had the intent to cause harm. Except for cases when the stalking is done on an ex-partner, this is difficult to prove (Dennison Thomson, 2002). As the technology continues to develop, so will crime such as cyber stalking. Thus since the Internet is becoming more and more integrated into almost every part of human life, simple solutions such as turning off computers will not solve the problem. Instead, the frequent training of law enforcement agencies and the continuous updating of laws will prove to be better countermeasures to such newly developed crimes. Citizens must also learn to protect themselves from the dangers of such crimes by attending educational talks and seminars, cooperating with criminal justice agencies, or even using the computer itself to keep updated with new trends so as to avoid becoming victims of crime.

Monday, August 5, 2019

The Computer Internet And Video Game Addiction Media Essay

The Computer Internet And Video Game Addiction Media Essay Introduction: In this review report i will discuss about the article about The Computer, Internet, and Video Game Addiction by Douglas A. Gentile. In the article the author discussed about the issue about the addictions because of computer, internet, and video games, and he discussed about the warning signs and symptoms in order to detect the addiction status. In the article the author says that because of the high addictiveness to these technology inventions causes disruptions to works, friends, school, and family. The author explained that the addiction to something will cause damage to the functionality of their life. It may be more one or two functional areas of life that may get damaged because of addiction of something. And the author used a scale to determine the addictiveness of a person. I agree with the author as he says that the addiction disrupts the functioning of social life in many areas but he did not mentioned about the new technologies and services like social networking addictio n and text messaging services. As the author said the addiction to internet may not always damages their social relations. I shall show that the addictions to internet may improve the social functionality of the people. Critical Review: The topic of this review is the addiction of new technologies and services developed in recent years. Douglas A. Gentile clearly explained in his article about the issue and warning signs and how to rescue the people from addiction. In recent years technology is growing rapidly. As a result of this technological development so many new facilities and services are coming forward. Computers and Internet services are some of the major aspects grown very rapidly in the past decade. The number of users using these services increasing day by day. These new technologies and internet services are very useful and became very important aspects in regular life as we have so many advantages with them. Some people uses internet for longer hours daily. Psychologists named it as internet-addiction disorder. But so many people used to spend hours of time on their computers even before the usage of internet came into their regular life. We can call it as computer addiction. And one more powerful, rou tine and mostly accepted addiction is video gaming. And what about mobile phones? Persons get addicted to these mobile phones too. With the help of developing technology the researchers will implement all the computer, mobile phone and videos gaming features into single equipment in near future, possibly mostly addictive. In Douglas A. Gentiles article he explained the term addiction as to do something which will spoil their regular life functionalities. They will spoil more than one or two functionalities of their normal life such as their social functionality and work operations, school operations and even family relations just because of their addiction. By considering the above functionality disorders Gentile said that 8.5% of young games are addicted in America. (Gentile 2009).[1] As of now there are no accepted risk factors or symptoms in order to identify the addiction Gentile suggested some factors as a basic guide to find the addiction of video games. He suggested the symptoms for children and adults. Those are, in case of children, they will spend most of the time in playing games, incompletion of assignments, getting less grades, falling into sleep in school hours, always likes to play video games instead of playing with their friends, lying about the use of computer and games, not interested to spend time in sports and clubs, violent response when anyone tries to stop their game play. These are the symptoms suggested by Gentile to be used as a guide to identify the addiction in case of children. And when it comes to the adults he suggested the risk factors as follows. When the time spending on video game play increases it seriously disrupts the family, social life and even work life, cannot control the use of computers and video games, that fantasy vide o game life replaces the original normal life with partner, they will lie about the use of the computer and games. And Gentile also suggested some physical symptoms which may indicate to addiction. Those symptoms are disturbances in sleep, back ache and neck aches, headaches and neglecting personal hygiene because of not eating regularly.[1] In his article Gentile said that for the person who is addicted to computers and video games, a fantasy life in on-line or in the video games replaces his original real world. The virtual reality of the video games is more attractive than real world, family, school, or work. And the improved right of entry to pornography on the on-line and in video games. And Gentile mentioned different approaches in order to define the addictions. However, they are likely to share various characteristics. In 1991 Brown potted 6 core facets in order to identify the presence of the addiction, and those facets are alike across various approaches. The facets summarized by Brown are salience, is defined as the action which controls the life of a person either cognitively or behaviourally. And another facet is euphoria/relief, and is defined as an action which provides high. And another one is tolerance is defined as the greater action is required to get the similar high. And another facet is withdrawal symptoms is defined as the occurrence of unlikeable negative emotions or physical effects while not capable to employ the action. And Conflict is defined as the action that directs to clash with others, and relapse and reinstatement is defined as the action continued in spite of challenges to withhold from it.[3] Douglas A. Gentile defined a scale in order to calculate the addiction level of a person. That scale includes the following questions. Have you turn into extra anxious in the past year while playing video games or while using computer? Have you spend lot of time and money in order to play games and in order to get required excitement in the past year? Have you tried to minimise your playing time in the past year? Have you become short-tempered or irritable while trying to stop playing games? Have you lied your parents or friends about the time you spend to play games? (For children)Have you ever done incomplete assignments because spending more time on video games in the past year? Have you required the financial help of family or friends for the reason of spending lot of money on video games? Have you committed anti-social activities such as theft from home or friends to buy video games? And he explained how to score this scale. And how to decide the level of addiction using this score. As Gentile mentioned people needed to count 1 if the answer is Yes and they need to count as 0 if they get No. So finally if u gets yes for half of the questions then you are in addiction. And if u get No for more than half questions then less addictive or not addicted. According to the opinion of the author Gentile he considered this type of disorder as impulse-control disorder. It means the person who plays the games knows that he should finish his home work, but he cannot stop the desire to play for some more time. And the Gentile said that it is not only in the case of games. The person may have addiction of computers or internet to stay away from rest of their social life.[2] The author has given some reasons on why people get addicted to the internet, computers and games. He said three basic requirements that direct to human motivation. These requirements are the requirement of autonomy (that is the human want to believe that he is in charge about the thing he is doing), the requirement of relatedness (it means that human wants to feel joined with other persons), and the requirement of competence (that is human want to believe that he is better at things). These are the three basic requirements of self-determination theory. The video games and internet are superb to satisfy these three requirements and because of this reason they are highly motivating things and leads people to get addicted to them. Gentile gave some suggestions in his article about how to get out of these disorders. He suggested taking the person who is spending lot of time on games and internet to the counsellor who treats the people having impulse-control disorders. And he suggested some changes to take in the living patterns of their family. That is by making the children to spend more time with their family. Because if the adults are busy at their work then their kids try to entertain themselves by playing games and can become addictive to those games. And if you want to stop your children from playing games first you need to arrange some alternative to replace those games. You need to fulfil their needs which they are getting by playing games. And he suggested some links for specialize treatment for video games and internet addictions. Those are http://techaddiction.ca/ and http://www.netaddictionrecovery.com/. [2] As Gentile said in his article i agree with him that the addiction to something leads a person to spoil his regular life operations such as their school operations, time spending with their friends, work operations and also family relations. But here the author did not mentioned about the social networking sites available on internet. In present days most of the people using the social networking sites such facebook, orkut, hi5 and most of the internet users became addicted to these social networking sites. And by using these sites they will can make good relations with their friends and they can make their social relations stronger. So that i cannot agree with the author as he said that the addiction spoils the social relations. The symptoms suggested by the Gentile are good enough to identify the addiction of children and in case of adults also. Those symptoms or risk factors are much accurate to identify the addiction. I agree with the author to use those factors as a guide to detect the addiction. And by following the physical symptoms suggested by gentile as indications we can definitely know whether we are addicted to any of those computers, video games, and internet or not. And i support the questions covered in the scale taken by gentle in order to find out the addiction level of a person. By asking those questions themselves the people can find out their addiction level and can take some cautions to get out of the addiction. And he gave some best reasons for getting addicted to these technology things. And the addiction to the internet and video games may not always a big problem as those addictions may get out of the people as time passes. And these things are even not recognized by the American Psy chiatric Association as a medical disorder Conclusion: In this review I have discussed the article about The Computer, Internet, and Video Game Addiction by Douglas A. Gentile. This article explained so many points regarding the addiction of people to the technologies like computers, video games and internet. In his article the author has given some symptoms to find the addiction and he gave some reasons for addiction. The author shown that the excessive use of computer, internet and video games make people to damage their social life and their relationships with the real world. But it may not acceptable in case of internet because so many social networking websites are available in internet to which most of the people getting addicted. Even though they are addicted to those social networking websites they can continue their relations with the people around them and can make their relations even stronger by using those websites through internet. Even some people may balance their social things even though they spend more time on internet and video games. And the author explained three motivations that can lead people to get addicted with the video games. One of those three motivations is the people feel that the human feels that he is better at things. It may not correct that all the people who spend more time on video games feels like they are better at those things. And the most of the points explained by the author Gentile are agreeable and very useful.

Sunday, August 4, 2019

Migration Out of Appalachia :: Interview Description Essays

Migration Out of Appalachia Many people who experienced it can tell about the impact that the migration out of Appalachia had on people in the 1950’s. One person that has told his story about the migration is Gary Hicks, who is currently a pump foreman for the City of Elizabethton. Born in 1939, Gary is now over 60 years old. He graduated high school and entered the real world in the 1950’s. At that time finding a job wasn’t very easy for anyone in Southern Appalachia. In a tape-recorded personal interview, he told of his migration experience and a search for a job. Lack of work forced many people in Elizabethton in the fifties to search for jobs in the more industrialized North; however, they found Detroit disappointing. Gary told of when he experienced the lack of work directly. He said, "Back when I got out of high school in the fifties just about everybody was leaving here and going to different places to find work." He also told how this made him feel: Well, it felt like I was gonna have to hit the road cause I was gonna have to find work. I worked at a service station during the time I was going to school and to make any money you needed to have work at the plants down here, which is North American Rayon or Bemberg. If you didn’t have a job there, why you didn’t have a very good job. With little to no work available, people were looking for jobs elsewhere and many were looking in the big cities. One reason for the migration was the economic problem many people in Appalachia were facing (Brown 70). It seemed many of them had no choice but to leave their poverty stricken lives in search of a better economic way of life (Brown 61). Industrialized towns became very appealing to them (Brown 61). Opportunities were much greater in the larger cities (Brown 61). They knew that industry meant jobs and money, and Appalachia wanted to be a part of it (Brown 73). These things influenced Gary to move to Detroit where he came to realize that a great difference in wages was occurring between Elizabethton and Detroit. Gary said: Started out - I don’t remember what I started out but I was making $2.10 there at that time, and that was good wages for back then cause I didn’t start making that again until after I left up there and come back here.

Saturday, August 3, 2019

The Genocide of the Chiricahua Indian Tribe Essay -- Apache Indians Na

The Genocide of the Chiricahua Indian Tribe United States history is taught in public schools from the time we are able to understand its importance. Teachings of honorable plights by our forefathers to establish this great nation are common. However, specific details of this establishment seem to slip through the cracks of our educational curriculum. Genocide by definition is the deliberate and systematic destruction of a racial, political or cultural group. The Chiricahua Indian Tribe of the American southwest and northern Mexico suffered almost complete annihilation at the hands of the American policy makers of the late nineteenth century, policy makers that chose to justify their means by ignoring their own tyrannical ways. It has been discovered that Apaches in the late 1800s were reported to exist in four separate bands, or clusters of rancherias, although how far back in time the division occurs is unknown (Griffen 5). The native name for the easternmost band was the Chihene, or "red painted people"; they were also known as Victorio, Mangas Coloradas, and Loco Apaches after the Spanish names of important leaders. To the south and west were the Chokonen or "Rising Sun People". These people were often called Central Chiricahua, True Chiricahua, and Cochise Apaches. North and west of the Chokonen were the Bedonkohe, "In Front at the End People" sometimes called the Geronimo Apaches. The southernmost Chiricahua band was the Ndeinda, "enemy people". They were also called the Nedni and Nednai, Southern Chiricahua, Pinery, and Bronco Apaches (Cole 10). These names differ among some scholars, but the majority of them can agree consistently on at least four bands, even if the names are different. Apache history is rich in custom, tradition, and worship of an all powerful supernatural force known as "The Power". Although accounts are different, after the creation of the world, "White Painted Woman" was created by Ussen. This supernatural female was the most important figure in Chiricahua religious belief. She was at once the progenitor of the Chiricahua people, the symbol of female activity and life, and the sponsor of all that was peaceful and gentle in human relationships. According to Chiricahuas, it was White Painted Woman who befriended the G’an, thus winning the sponsorship of the Apaches in a world filled with dangerous forces. ... ...ught more widely in American public schools to better understand how the southwest was and how it became to be. Tyranny in American history would be too controversial for the majority of the population; easier dealt with by not addressing it. It is also true that accounts of what actually happened differ among many scholars. Since the Apaches do not like to speak of the dead, their side of the story is difficult to obtain, and many American officers of the Army are too quick to gain recognition for things they did concerning the Chiricahuas. Finally, it is important to point out that it was the white man that invaded the Indian territory. The pride of the Chiricahuas would not allow this to happen, even though they knew their defeat was inevitable; it was Apache way. Works Cited Cole, D.C. The Chiricahua Apache 1846-1876: From War to Reservation. New Mexico: University of New Mexico Press,1988. Griffen, William B. Apaches at War and Peace: The Janos Presidio 1750-1858. New Mexico: University of New Mexico Press, 1988. Sweeney, Edwin R. Cochise: Chiricahua Apache Chief. Norman: University of Oklahoma Press, Publishing Division of the University, 1991.

Friday, August 2, 2019

Reducing Employee Productivity :: GCSE Business Marketing Coursework

Reducing Employee Productivity Loss, After Connecting to the Internet Overview Today companies continually search for ways to improve efficiency, and Internet e-mail has helped to achieve this goal. One of the problems not foreseen in connecting the office to the Internet is the millions of Web sites that exist. Making it simple for workers to connect to the Internet allows users to waste time, money, and bandwidth, only to return with virus-laden files as souvenirs of their efforts. This report examines corporate need for effective Internet controls, and strong access policies. Topics Covered  · Web Surfing Costs  · Unauthorized Access, Attacks, and Virus Contamination  · Network Security  · Creating a Network Use Policy Web Surfing Costs Costs are contained if employees use the Internet at work as intended. A â€Å"wired† workplace finds its productivity hampered as often as augmented due to employees having Internet access. The Internet is vast; the temptation to Web surf pursuing personal interests at work is hard to resist. United States Department of Labor estimates printed in The Standard.com (2000), are wasted time cost corporations three million dollars a year per each 1000 employees. The article continues: â€Å"Where are employees wasting most of their time these days? It is not the water cooler". Companies that want to improve efficiency are looking to rein in Web surfing workers.† In a Christmas 1999 article about electronic greeting cards, ZDNN (1999) reported: â€Å"There is rising corporate fervor against opening unnecessary files amid concerns about excessive personal usage among employees.† Unauthorized Access, Attacks, and Viruses Web sites proliferate as a means of corporate promotion, customer service, and commerce. Unauthorized Internet access in the form of Web site intrusions, breaches and viruses can lead to lost time, money, information, or worse. Internet Hackers work to crack passwords, breaking into corporate networks believed secure. Thestandard.com (1999) reported Microsoft fell prey to a hacker attack on its network in October that year. The company says someone transferred its passwords to an e-mail account in Russia, where hackers posed as Microsoft employees. Increasingly sophisticated viruses used against Internet sites endanger corporations everywhere. The 1999 Babylonia virus found by Symantec (1999) started its spread through Internet chat rooms. Unlike typical viruses, Babylonia updates itself automatically with files from the Web. Network Security Banning corporate Internet use to avoid problems is impractical. Too many companies are unaware of the dangers and need a more responsible strategy. Network security should include:  · Protection against Information Loss  · Productivity Monitoring  · Maximizing Network Speed Network speed is a function of connection, hardware, and software.

Thursday, August 1, 2019

Gain access to the homes of individuals Essay

Be able to identify agreed ways to gain entry to and leave individuals homes Entry and departure to the service users home will have been agreed at the initial risk assessment and if a key safe is installed then the code will have been disclosed. Other ways of entry could be by being let in by a relative or family member and this should be advised by the carer’s office. This should also be documented in the care plan folder. Agreed times and preferences in respect of entry and departure will also be documented in the care plan folder Be able to gain entry to an individuals hom Entry and departure will be usually by use of a key safe, a relative, home manager or the service user themselves. The service user will usually be expecting a visit by their carer who should always introduce themselves to the service user and show their identity card. Be able to take appropriate action when unable to gain entry to an individual’s home If the carer is unable to gain entry then they should ring their office and inform them of the problem. The office will then attempt to contact the service user by telephone and if this is unsuccessful then a relative of registered key holder will be informed. In some cases it may be necessary to contact the emergency services if there is immediate cause for concern. These are the usual agreed ways of working in my organisation. It will be crucial to record and report any difficulties to the office so this information can be shared with others on a need to know basis. Read more:Â  Describe How Accessing a Range of Services and Facilities Be able to deal with emergencies encountered after gaining entry If the carer finds themselves in an emergency situation after gaining entry then depending on the type of emergency then they should contact the appropriate emergency service and their office so the that the event/incident can be reported and recorded. The type of emergency could be that the service user or family member is seriously ill or has fallen, there may be a fire. In the case of a known self harming service user there could be a suicide attempt Health and safety procedures in respect of the carer and service user to be adhered to at all times Be able to ensure security when leaving individuals homes The carer should ensure that the house is securely locked and that any windows should be closed unless otherwise advised by the service user. Keys should be replaced in the key safe and the key safe should be cleared. Be able to review the procedures for entering and leaving an individuals home The carer should be mindful at all times and should they suspect a breach in security or feel that the entry procedure should be reviewed then they should discuss this with the service user and report any agreed changes of codes and discuss any change in entry routine with their Manager.

Archimedes Principle

Applications of Archimedes' Principle 1. Submarine: A submarine has a large ballast tank, which is used to control its position and depth from the surface of the sea. A submarine submerges by letting water into the ballast tank so that its weight becomes greater than the buoyant force (and vice versa). It floats by reducing water in the ballast tank. -thus its weight is less than the buoyant force. 2. Hot-air balloon The atmosphere is filled with air that exerts buoyant force on any object.A hot air balloon rises and floats due to the buoyant force (when the surrounding air is greater than its weight). It descends when the balloon weight is more than the buoyant force. It becomes stationary when the weight = buoyant force. The weight of the Hot-air balloon can be controlled by varying the quantity of hot air in the balloon. 3. Hydrometer A hydrometer is an instrument to measure the relative density of liquids. It consists of a tube with a bulb at one end.Lead shots are placed in the bulb to weigh it down and enable the hydrometer to float vertically in the liquid. In a liquid of lesser density, a greater volume of liquid must be displaced for the buoyant force to equal to the weight of the hydrometer so it sinks lower. Hydrometer floats higher in a liquid of higher density. Density is measured in the unit of g cm-3. 4. SHIP A ship floats on the surface of the sea because the volume of water displaced by the ship is enough to have a weight equal to the weight of the ship.A ship is constucted in a way so that the shape is hollow, to make the overall density of the ship lesser than the sea water. Therefore, the buoyant force acting on the ship is large enough to support its weight. The density of sea water varies with location. The PLIMSOLL LINE marked on the body of the ship acts as a guideline to ensure that the ship is loaded within the safety limit. A ship submerge lower in fresh water as fresh water density is lesser than sea water. Ships will float higher in cold water as cold water has a relatively higher density than warm water.